We make hot games

See how

It's about the hot stuff

That makes our hands burn and faces smile

Bring it on

IT’S ABOUT THE CULTURE

THAT BRINGS GREAT PEOPLE #TOGETHER

Fuero Games consists of passionate gamers and developers. All together we have common vision of delivering great titles for players all over the world. We base on respect to the needs of every single gamer so we put significant attention to all details of our products. Fuero Games is founded on passion and excellence.

Therefore we believe that together we can move beyond the existing limits.

IT’S ABOUT THE PASSION

THAT ALWAYS DRIVES US FORWARD

Here at Fuero Games every day is defined by our great excitement and passion for games and their development. Our team is constantly growing. Currently more than 30 professionals and passionate gamers take part in the thrilling journey of creating what we love the most – games. It’s about the hot stuff.

That makes our hands burn and faces smile. If you share this passion - join us!

Your village needs you! Your people are looking for leaders,
who will lead them to glory, victory and the bulk of mammoth meat.
You are the leader of the prehistoric village. Train the brave warriors,
tame the dangerous dinosaurs and become the ultimate ruler of the tribe,
which has ever step on the ground. The fate of your people is in your hands.



Build a strong and prosperous village, which will not only survive the attacks
of the enemy tribes, but also be able to produce a huge army!
Train the strength warriors, tame the amazing and dangerous dinosaurs and lead
them to victory in the battle!
Explore the prehistoric world with your friends, create the strong clans and
conquer the world!

Platforms
  • Desktop
  • iOS
  • Android



The Witcher Battle Arena


The whole team here at Fuero Games is really excited
at the prospect of developing a game for such a big
and engaged community as that of The Witcher.


I’m convinced that our skill in mobile multiplayer game
development, combined with the creative flair of
CD PROJEKT RED, will produce an experience Witcher
fans will want to come back to again and again...



Stanisław Fiedor

CEO of Fuero Games

Platforms
  • Phone
  • Tablet
  • The Witcher Battle Arena global release

    Today Fuero Games together with CD PROJEKT RED are proud to announce the worldwide release of The Witcher Battle Arena – the fast, fun and accessible Multiplayer Online Battle Arena (MOBA) game designed exclusively for mobile devices.

    The Battle Arena is set in the famous “The Witcher” universe. Gamers take control of nine iconic and powerful heroes known straight from the Geralt of Rivia series. The gameplay is available on two maps – the Nilfgaardian Arena and the Korath Desert (both available in conquest mode). Throughout the game two three-hero teams fight against each other. Try to capture and hold conquest points in short, intense and action-packed battles!

    Designed with mobile devices in mind, Battle Arena combines intuitive controls with skill-based strategies and fast-paced action. Dive into a rich fantasy universe as you rain fire from afar as a sorceress or cleave your enemies’ knees as a dwarf—all with the flick of a finger!

    During the game players could develop their profiles by earning experience points and win rare and valuables pieces of equipment. Every character is ready to customize and develop by complex upgrade system. Get involved in the game – fight and conquer the arenas with your desired play style!

    The Witcher Battle Arena is a real free-to-play game with player-friendly monetization system. Every component of the game including items, characters, functionalities as well as vanity pieces can be obtained entirely by playing the game.

    With The Witcher Battle Arena’s launch, the development team will now focus on providing ongoing support for the game — which will include making it even richer with new heroes, maps and gameplay modes.

    Watch the launch trailer here:

    https://www.youtube.com/watch?v=2mWw7onLGs0

    Game download links:

    iTunes: https://itunes.apple.com/us/app/the-witcher-battle-arena/id920764608?l=pl&ls=1&mt=8

    Google Play: https://play.google.com/store/apps/details?id=com.cdprojektred.twba 

     

    Visit thewitcherbattlearena.com for more information.

    January 22, 2015
  • Canada_launch

    The Witcher Battle Arena launches on iOS in Canada!

    Starting from December 15, 2014 we are excited to announce the launch of The Witcher Battle Arena in Canada. The game is available from now on the Canadian iOS AppStore.

    The Witcher Battle Arena is a multiplayer online battle arena (MOBA) game in which players take control of iconic and powerful characters from The Witcher universe. It is fast, fun and accessible real free-to-play game without pay-to-win elements. Fuero Games is responsible for development and programming of TWBA while CD PROJEKT RED is in charge of design and production of the game.

    The Canadian launch of the game is the next stage of the launch process (the game is also available on iOS in Sweden), with support for other regions coming soon. Visit our Facebook site for most up-to-date information. The game is currently being released for iPad 3 and above, iPad mini 2 (Retina) and above, and will also work on iPhone 5 and above.

    You can find the application here: https://itunes.apple.com/us/app/the-witcher-battle- arena/id920764608?l=pl&ls=1&mt=8

    Watch the newest tutorial video here:

    Visit thewitcherbattlearena.com for more information!

    December 17, 2014
  • 1

    Fuero Games at 6th European Innovation Summit

    Stanisław Fiedor, Fuero Games CEO, took part as a panel speaker in “The Next Generation Innovators” conference which was held on November, 18 in The European Parliament, Brussels. This discussion session was a part of big event “6th European Innovation Summit” organized by Knowledge 4 Innovation group.

    The Next Generation Innovators session was an interactive platform of young entrepreneurs, researchers and students with contribution from Members of the European Parliament (entrepreneurs) and experienced industry experts. Panel was focused on few stories on how dreams become reality and the way of turning inspirations into innovations. Speakers were focused on the effective use of human potential as the core of economic progress as well as on creative and experimental nature of innovation. During discussion there were also statements regarding the start-ups legislation in the EU countries and the role of private equity funds in the process of innovation companies’ development.

    In his speech Stanisław Fiedor presented Fuero Games as an innovative start-up that is on its way to becoming a global player in mobile gaming. The setting up of the studio was linked with granting EU funds for young companies. Fuero Games story shows how the mix of innovative idea, financial support and access to European and global markets as well as cooperation are the foundations of business success. Stanisław Fiedor expressed his expectations and hopes for the upcoming TTIP agreement between EU and USA. Moreover he emphasized Fuero Games deep relations with Silicon Valley companies and cooperation with gaming giants all around the world.

    November 27, 2014

     

  • Bez nazwy-1

    Fuero Games at ACE Fair 2014

    Fuero Games continues its presence at global markets. The studio shows its products and achievements during major fairs in different parts of the world. Recently the company representative participated in the ACE Fair 2014 held on September, 25-28 in Gwangju, Republic of Korea.

    Asia Content & Entertainment Fair 2014 is one of the largest content and entertainment fairs in Asia. Primarily the event is a perfect opportunity to learn unique characteristics of Korean and Asian media, gaming and entertainment market. The organizers created friendly environment for making contacts and performing business meetings. In the course of conversations with other attendees Fuero Games representative talked about the possibilities of future cooperation with worldwide partners.

    There was a great time for presenting current achievements and future plans of the studio. By participating of companies from around the globe the ACE Fair 2014 was a chance to learn the specific features not only from the Asian market but also US and South American ones.

    October 23, 2014

  • Untitled-2

    Brasil Games Show

    If you happen to be in Brasil, we would like to invite you to Sao Paulo for the Brasil Games Show 2014 where you will be able to play The Witcher Battle Arena as one of the first people.
    See you!
    October 9, 2014

     

  • Untitled-1

    Igromir 2014

    It was a great show.

    Lots of people playing The Witcher Battle Arena and first public shows at the stage. We definitely enjoyed hope you guys did too!

  • (source: The Verge)

    Apple calls Fuero Games a Top Developer and features us at iPhone6 conference

    Fuero Games is Polish game development studio which has ever appeared on screen at any Apple Keynote Conference. This honor is related to the upcoming premiere of “The Witcher Battle Arena” MOBA game which will be available by the end of this year on iOS platform. TWBA is developed and programmed by Fuero Games and produced and designed by CD PROJEKT RED which also appeared on the screen.

    Fuero Games was presented during iPhone 6 conference among such big and prestigious game developers as EA, Ubisoft, Epic Games or Gameloft.

    More information: http://www.apple.com/live/2014-sept-event/6330fc51-1633-4221-a419-41663f05f2d0/

    September 9, 2014

    (source: The Verge)

  • c

    The Witcher Battle Arena – Closed Beta version tests launch

    Today, the whole team at Fuero Games is excited about the launch of the closed beta tests for Android devices. Thus, we begin the key phase of the project which will allow us to focus on balancing gameplay, fixing potential networking issues, and further refining in-game features. The Fuero Games team expects a wide feedback from both MOBA games and The Witcher universe fans.

    Invitation for testing will be available for selected gamers with Android devices who signed up on www.thewitcherbattlearena.com/beta. By visiting the site there is still a possibility to apply for beta tests.

    The Witcher Battle Arena is a multiplayer online battle arena (MOBA) game in which players take control of iconic and powerful characters from the Witcher universe. It is fast and accessible real free-to-play game without pay-to-win elements. The final version of the game will be released by the end of 2014 on iOS, Android, Windows Phone and Windows (tablets) platforms.

     

    September 5, 2014
  • a

    “The Witcher Battle Arena” – a mobile MOBA game revealed

    Today, CD PROJEKT RED announced a new MOBA (Multiplayer Online Battle Arena) game based on the “The Witcher” universe. Fuero Games is responsible for development and programming of TWBA while CD PROJEKT RED is in charge of design and production of the game.

    “The Witcher Battle Arena” is set in the universe of the famous “The Witcher” series. The final version of the game will be released at the end of 2014 on iOS, Android, Windows Phone and Windows (tablets) platforms.

    As a game for mobile platforms TWBA gameplay combines affordability with a vast number of personal strategies available for players on the battlefield. “The Witcher Battle Arena” is MOBA game but we moved a little further with innovations designing deeper gameplay system which allows players to customize according to their desired play style” – says Stanisław Fiedor, CEO at Fuero Games.

    “The Witcher Battle Arena” is a real free-to-play game. Every component of the game including items, characters as well as vanity pieces can be obtained by playing the game. Both Fuero Games and CD PROJEKT RED attach great importance to the integrity of the game and equal chances for all players.

    The official teaser trailer available: http://thewitcher.com/twba

    July 1, 2014

    Watch video

  • Quality Assurance Specialist

    Job description
    • Ensure all projects are shipped on time with maximum quality and minimal bugs;
    • Define, develop and execute testing procedures (which test, when, etc.);
    • Create test checklist and scenarios (test plan, smoke tests, sanity tests, health-check);
    • Maintain integrity of quality standards and evaluation of user experience within our products;
    • Analyze and prioritize testing needs to validate the core functionalities of the different components; deployed, always in an operational perspective;
    • Create reports documenting recommended changes to ensure product quality;
    • Maintain the bug tracking tool;
    • Long term goal: build and lead best-of-class QA team.
    Skills
    • Experience as a tester in a video game company ideally as an embedded tester;
    • Creativity and passion for games, especially RPG genre;
    • Excellent analytical skills and attention to detail;
    • Autonomous work, proactivity and strong organizational skills;
    • Familiarity with the game development process;
    • Understanding of SCRUM/Agile;
    • Strong English skills in speaking and writing;
    • Competency in JIRA and Redmine an asset;
    • Experience supporting online services with related release cycles an asset;
    • Experience with Web Testing, Payment Providers and systems and Browser compatibility an asset;
    • Experience in programming or a related field an asset.

     

    We offer
    • Competitive salary scale + benefits;
    • Flexible work hours to provide a healthy work/life balance;
    • Highly interesting challenges as a team player and a team leader;
    • But most of all, we guarantee you’ll enjoy our atmosphere and working environment.
  • Senior Unity3D Developer

    Job description
    • Create the Technical Design for the Project
    • Work Closely with the Lead Designer and/or Art Director to shape the project’s Design
    • Contribute actively to the project planning process in collaboration with the Leadership team
    • Ensure project deliverables are finished on time and to the highest possible quality standards
    • Communicate project requirements, technical strategy and implementation approach on an ongoing basis with the programming team
    • Organize and deliver the build process and deliverable content when required by either internal or external milestones
    • Ensure all code modules are integrated correctly into the project with correct versioning and added to version control on at least a daily basis
    • Organize and delegate all programming tasks on the project team based on the best use of available resources and track the progress
    • Deliver accurate time estimates for the programming tasks on a project for scheduling purposes
    • Identify problems and suggest work around solutions before they impact project delivery
    • Mentor the junior programming staff and development interns
    • Design and program key engine and gameplay systems within the project
    Skills
    • At least 3 years of experience as Unity3d developer
    • At least 1 year of experience with game development optimized for mobile platforms (iOS and Android)
    • At least 1 shipped game title in a senior or leadership role
    • Strong knowledge of game development techniques and processes
    • Excellent understanding of code patterns and their applicability
    • Strong knowledge of game disciplines (e.g. A.I., Shaders, Sound, UI, etc.)
    • Ability to create prototypes rapidly
    • Basic understanding of TCP/IP communication
    • Fluency in English (oral and written)
    • Agile/Kanban process knowledge is a plus
    • Experience in working with non-traditional controllers and hardware (e.g. VR headsets, Android TV, etc.) is a plus
    • Knowledge of client-server communication technologies like Photon or uLink is a plus

     

     

     

     

    We offer
    • Very competitive salary scale
    • Flexible work hours to provide a healthy work/life balance
    • Highly interesting challenges as a team player
    • Exciting job where you can assume responsibility and develop professionally
    • Strong, sustainable growth
    • Flat hierarchies and short decision paths
    • Further training with workshops and technical reference works
  • Unity3D Developer

    Skills
    • Knowledge of Unity3D
    • Practical knowledge of OOP
    • Knowledge of C #
    • Knowledge of XML, JSON
    • English at a level that allows reading and creating technical documentation
    • Ability to independently and accurately solving tasks
    Nice to have
    • Experience in creating games that are optimized for mobile platforms
    • Basic knowledge of TCP / IP
    • Knowledge of WCF
    • Knowledge of .NET in the field of multi-threaded processing and network communications
    • Knowledge of ORM
    • Practical knowledge of the implementation of unit testing
    • Experience in working in a team
    We offer
    • Very competitive salary scale
    • Flexible work hours to provide a healthy work/life balance
    • Highly interesting challenges as a team player
    • Exciting job where you can assume responsibility and develop professionally
    • Strong, sustainable growth
    • Flat hierarchies and short decision paths
    • Further training with workshops and technical reference works
  • Junior Unity3D Developer

    Job description
    • Developing the functionality of games on several platforms
    • The construction of graphical user interfaces
    • Testing and debugging
    Skills
    • Knowledge of Unity and C #
    • Knowledge of the construction of graphical interfaces
    • Basic knowledge of OOP and design patterns
    • Knowledge of Android and iOS
    • Experience in working with software version control
    • Ability to work independently and in a team
    • Excellent oral and written communication skills
    • Quick absorption of new tools and systems
    • Minimum one year of experience on a similar position
    Nice to have
    • Experience in ObjectiveC, Java and JavaScript
    • Working with the known design for mobile devices, browser games or AAA
    We offer
    • Very competitive salary scale
    • Flexible work hours to provide a healthy work/life balance
    • Highly interesting challenges as a team player
    • Exciting job where you can assume responsibility and develop professionally
    • Strong, sustainable growth
    • Flat hierarchies and short decision paths
    • Further training with workshops and technical reference works
  • Mobile Game Designer, balance & economy

    Job description
    • Collaborate with design leadership to design, implement, balance, and iterate on interconnected game systems (include combat mechanics, player progression, level layout, item collection, economy, etc.)
    • Drive the design and creation of game systems and game mechanics
    • Drive the documentation process for all system designs
    • Help the team to balance the in-game player needs though analysis and explain their relation and impact on monetization
    • Indentifying the potential sale drivers for the different product categories in the game economy
    • Setup, execute and report on A/B testing and automated marketing
    Skills
    • Graduate degree – econometrics, statistics, quantitative methods, economics or mathematics
    • Excellent knowledge of math and Excel
    • Ability to deliver multi-disciplinary designs across systems (class, mechanics, items, commerce, UI /UX, game balance) and content (levels, quests, story, encounters)
    • Expert with system-based design
    • Experience in designing e-commerce and micro-transaction systems for F2P/mobile games
    • Experience in designing creative and balanced F2P games
    • Excellent analytical skills and experience of monetizing virtual goods
    • Highly skilled at using reporting, analytical, and tracking tools as well as web analytics
    Nice to have
    • Passion for analytical game design
    • Passion for social, browser and mobile games, specifically microtransaction games
    • Fluent English
    We offer
    • Work in an experienced and dynamic team
    • The pleasant working atmosphere
    • Salary adequate to experience
    • Ability to sustainable development of skills
  • VFX Artist

    Skills
    • Experience in effects animation in cartoon style and knowledge of stop-motion techniques and simulations
    • Knowledge of optimization for mobile devices
    • Ability of texture painting
    • Experience in developing a wide range of high quality particle effects using own tools and a variety of 3rd party programs
    • Knowledge about the opportunities and constraints in real-time game engines
    • Ability to work effectively with team
    • Ability to manage time
    Nice to have
    • Basic knowledge of C # or any other scripting language
    • Knowledge of the Unity engine

     

     

     

     

    We offer
    • Work in an experienced and dynamic team
    • The pleasant working atmosphere
    • Salary adequate to experience
    • Ability to sustainable development of skills
  • 3D Graphic Designer

    Skills
    • Knowledge of at least one program for processing 3D and 2D
    • Basic knowledge of creating 3D graphics for games
    • Fluent English
    • Ability to independently and accurately solve the tasks assigned
    Nice to have
    • Knowledge of optimization techniques in games
    • Knowledge of level design
    • Knowledge of creating special effects in games
    • Knowledge of creating textures
    • Knowledge of modeling and animating characters
    • Knowledge of the Unity engine
    We offer
    • Work in an experienced and dynamic team
    • The pleasant working atmosphere
    • Salary adequate to experience
    • Ability to sustainable development of skills
  • 3D Animator

    Skills
    • Ability to create 3D animations for mobile games in cartoon style
    • Good sense of mass and forces of physics
    • Experience and understanding the principles of traditional animation and ability to use that knowledge in animation using bones
    • Knowledge of Maya and Motion Builder
    • Ability to rigg form from scratch and using plug-ins
    • Experience in people and animals animation
    • Effective cooperation with animators and members of other teams
    • Reel with examples of animation
    Nice to have
    • Knowledge of Unity 3D
    • Knowledge of computer gaming industry

     

     

     

     

     

    We offer
    • Work in an experienced and dynamic team
    • The pleasant working atmosphere
    • Salary adequate to experience
    • Ability to sustainable development of skills
  • .NET Developer

    Job description
    • Creating and developing distributed service systems
    • Modelling and creating database solutions using MongoDB and Redis
    • Maintain and implement solutions for Microsoft Azure
    Skills
    • Good knowledge of C # and .NET platform
    • Working knowledge of OOP
    • Experience with creating and maintaining SOA
    • Knowledge of XML, Json
    • Experience in working with distributed version control systems (Git, Mercurial)
    • Writing a unit test
    • Knowledge of design patterns
    Nice to have
    • Knowledge of non-relational databases MongoDB, Redis
    • Experience in working with rails usługowymi
    • Knowledge of ASP.NET Web API, ASP.NET MVC, WCF
    • Experience in working with Microsoft Azure cloud
    • Knowledge of DDD, CqRS patterns
    • Experience in the use of agile methodologies (SCRUM)
    • Knowledge of the subject of performance tests
    We offer
    • Work with the latest technologies (Big Data, NoSQL, Cloud Computing)
    • Participation in the selection process and technology solutions for projects
    • Informal and friendly work environment
    • Creative and ambitious tasks oriented to create new functionality.
  • Art Director

    The Art Director role requires you to ignite others both as a leader and as an artist. As an artist, you will help define the look of new characters, environments, and architecture in a unique and conhesive style. In addition to channeling the visual direction to the art team, the role will act as one of the key communications conduits for design and programming.

    Job description
    • Establish style and implement vision of the games; character, environment, logo, user interface design.
    • Create concept paintings, models, textures, and other benchmark assets.
    • A proven ability to visually solve problems in collaboration with the broader game team including other artists, art leads, and design leads.
    • Partner with production to own and define assigned aspects of the project as directed and to ensure schedules and plans meet business and project needs.
    • Excellent ability to art direct multiple art disciplines.
    • Ensure the quality follow-up in the production process.
    • Maintain effective communication with supervisors, team artists and other departments within the company to manage expectations and results, and ensure all project targets are met or exceeded.
    • Works closely with game design to ensure art enhances the player experience.
    Skills
    • A minimum of 5 years’ experience crafting video game art.
    • Credited as Art Director/Lead Concept Artist in at least 1 shipped project.
    • Strong, proven knowledge and skills in fonts, graphic design principles, user interface function and design (tailored for social / casual games – clean, simple, fresh and readable art assets).
    • Ability to carry an idea from the conceptual phase to the finished product, not afraid of making a lot of tries and iterations.
    • Superior eye for light, value, composition, color, staging.
    • Proficient level on both a creative point of view and on a technical one.

     

     

    We offer
    • Very competitive salary scale + benefits package.
    • Flexible work hours to provide a healthy work/life balance.
    • Highly interesting challenges as a team player and a team leader.
    • But most of all, we guarantee you’ll enjoy our atmosphere and working environment.
  • Junior C# .NET Developer

    Skills
    • Strong knowledge of C# and .NET platform
    • Working knowledge of OOP
    • Experience with creating and maintaining SOA
    • Knowledge of XML, Json
    • Experience in working with distributed version control systems (Git, Mercurial)
    • Writing a unit test
    • Knowledge of design patterns
    Nice to have
    • Experience in working with data bases (SQL, NoSQL)
    • Knowledge of WCF
    • Knowledge of ASP WebAPI

     

     

    We offer
    • Work with the latest technologies (Big Data, NoSQL, Cloud Computing)
    • Participation in the selection process and technology solutions for projects
    • Informal and friendly work environment
    • Creative and ambitious tasks oriented to create new functionality

Everything

begins with a hello

Getting in touch is easy

FUERO GAMES Sp. z o.o.

Wita Stwosza 32/7

02-661 Warsaw

Poland

 

office@fuerogames.com

 

HEY LEAVE US A NOTE!